针对舰船输转作业方案仿真存在的计算资源不足、战位多、人机交互等问题,开发了基于HLA的舰船输转作业仿真系统,根据资源占有率和功能模块划分联邦成员,设计分布式仿真系统的网络结构,选定协同网时间管理策略,研究节点间通讯性能测试方法,解决节点间控制机制问题,建立协同网对象类和交互类。使用MAK-RTI作为HLA的辅助开发工具,基于Vega Prime进行视景驱动。经过仿真试验,结果表明:本系统能够在功能和性能上满足输转作业设计仿真需求。与传统设计方式相比,本系统提高设计效率,均衡计算负载,降低节点通讯延迟时间。
In order to solve the problems of insufficient resources, battle positions and human-computer interaction, transport operation simulation system of warship is developed based on HLA. According to computer resources' occupation and functions, the federation is distributed into several federates. Then the network Structure for Distributed Simulation system is planned, the time management stragety of Collaboration network is chosen, the control mechanism of several nodes is emphasizly solved, and the publisher and the order of object classes and interaction classes is cleared. MAK-RTI is used as an assist develop tool of HLA, and visual view is driven by Vega Prime. It is showed that the Distributed Simulation system can satisfy designers' needs in function and performance through simulation tests. Compared with the solution of traditional design, the system can improve design efficiency, balance computing load, and reduce delay time of node communication.
2017,39(10): 159-163,169 收稿日期:2016-11-17
DOI:10.3404/j.issn.1672-7649.2017.10.032
分类号:TP391.9
基金项目:国防基础科研资助项目(A0720132001)
作者简介:孟德壮(1989-),男,硕士研究生,助理工程师,研究方向为船舶虚拟仿真
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